FromSoftware President Hidetaka Miyazaki Explains Why He Won’t Play Elden Ring

Elden Ring is easily one of the most anticipated games of 2022. Not only has its dedicated fanbase sat through years of little-to-no news, but once it was revealed, everything seemed to click. It’s no surprise given developer FromSoftware’s pedigree and history as the creator of the Dark Souls franchise, and so many fans await February 25—Elden Ring’s release date.

Ahead of that though, fans can probably expect more and more news in the weeks before then. The latest set of reveals come way of Edge Magazine (in issue 367), which recently interviewed FromSoftware President Hidetaka Miyazaki regarding Elden Ring. More details are likely to be revealed in the coming days, but already, this interview has revealed why the game won’t feature rings (Talismans are more varied and Rings play an important story role), that Elden Ring won’t force players into horseback, and most interestingly, why Hidetaka Miyazaki himself won’t play Elden Ring.

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This may come across as an initial surprise, as someone not playing a game they made seems like an odd premise. However, for Miyazaki, not playing his own games is “sort of [his] personal policy.” It’s not that he’s worried about Elden Ring or anything like that; in fact, he also describes it as “something that’s very close to [his] ideal game.” For Miyazaki, Elden Ring just doesn’t hold any surprises.

Close-up of the Warrior class from Elden Ring looking down at a valley filled with fog and trees

“You know, I probably won’t end up playing Elden Ring because it’s a game I’ve made myself…You wouldn’t get any of the unknowns that the fresh player is going to experience. Like I said before, it wouldn’t feel like playing. But if I did, then this would be close to the ideal game I’d want.” Given this personal policy, it does make sense. One part of any successful Soulslike game is that it nails the environmental storytelling that pieces it all together like a puzzle, and for Miyazaki, he already knows all the pieces.


Miyazaki also explains that he didn’t approach it like this, like he was trying to make his ideal game, but “just that the open world enriches this ideal experience [he’s] trying to achieve.” As such, it’ll be interesting to see how these open-field or open-world elements influence Elden Ring.

As many know, A Song of Ice and Fire author George R. R. Martin had a hand in the worldbuilding of Elden Ring. He doesn’t seem to have played it or seen it behind closed doors but recently praised the game, calling the art “groundbreaking” and “gorgeous,” also further stating that he believes Elden Ring “looks incredible.” Luckily, for fans of Elden Ring, there are only a few more months until they see how Miyazaki and Martin’s work comes together.


Elden Ring launches February 25, 2022, for PC, PS4, PS5, Xbox One, and Xbox Series X.

Source: Edge Magazine (via Wccftech)


Source: Gamerant

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